A downloadable game jam submission

My submission for Search For a Star in the Environment Art category, the theme being "The Depth of Winter" - a winter scene of a castle folly in the forest, referenced from a real-life castle folly in my local area.

Each of the four key assets are different sections of the castle, as the point of a folly is to demonstrate how these buildings were made on a smaller scale; this folly in particular has different architectural techniques from different periods in history.

I modeled the castle in Maya, created the stone wall material using Substance Designer, created all the other textures using Substance Painter, then imported it into Unreal Engine 5. All foliage/trees/ground materials are background/filler assets from Quixel Megascans.

**Please note**
This is a submission for a competition/game jam. No one has permission to use any of these assets for any purpose.

Download

Download
RoisinBent_SFAS_TheDepthOfWinter_EnvironmentArt.zip 984 MB

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